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A Good Thing
R#862021
CMB2· Mystery Booster Playtest Cards 2021Yoni Skolnik
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A Good Thing

Enchantment

Spells and abilities you control can't destroy, exile, target, or cause you to sacrifice A Good Thing.

At the beginning of your upkeep, double your life total. Then, if you have 1,000 or more life, you lose the game.

Format legality
CommanderModernLegacyVintagePioneerStandard
Alternate printings · 2
Price across printingsCMB2 · Mystery Booster Playtest Cards 2021 · $0.35
$0.10$1CMB1CMB2
Range $0.35 – $0.99
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